CMS.616 Games and Culture
Examines the social, cultural, economic, and political aspects of digital games. Topics include the culture of gameplay, gaming styles, communities, spectatorship and performance, gender and race within digital gaming, and the politics and economics of production processes, including co-creation and intellectual property. Students taking graduate version complete additional readings and assignments.
This class has no prerequisites.
CMS.616 will be offered this semester (Fall 2019). It is instructed by T. L. Taylor.
Lecture occurs 7:00 PM to 10:00 PM on Wednesdays in 56-180.
This class counts for a total of 12 credits. This class counts as a HASS S.
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