CMS.611[J] Creating Video Games
Introduces students to the complexities of working in small, multidisciplinary teams to develop video games. Covers creative design and production methods, stressing design iteration and regular testing across all aspects of game development (design, visual arts, music, fiction, and programming). Assumes a familiarity with current video games, and the ability to discuss games critically. Previous experience in audio design, visual arts, or project management recommended. Limited to 24.
This class counts for a total of 12 credits. This class counts as a HASS A.
MIT CMS.611[J] Creating Video Games Related Textbooks
MIT CMS.611[J] Creating Video Games On The Web
co-ordination games stata creating
© Copyright 2015 Yasyf Mohamedali