CMS.611 Creating Video Games


Class Info

Introduces students to the complexities of working in small, multidisciplinary teams to develop video games. Covers creative design and production methods, stressing design iteration and regular testing across all aspects of game development (design, visual arts, music, fiction, and programming). Assumes a familiarity with current video games, and the ability to discuss games critically. Previous experience in audio design, visual arts, or project management recommended. Limited to 24.

This class has 6.01, CMS.301, and CMS.608 as prerequisites.

CMS.611 will not be offered this semester. It will be available in the Spring semester, and will be instructed by P. Tan, S. Verrilli and R. Eberhardt.

Lecture occurs 2:00 PM to 5:00 PM on Mondays in E25-117.

This class counts for a total of 12 credits. This class counts as a HASS A.

You can find more information at the MIT + CMS.611 - Google Search site or on the CMS.611 Stellar site.

MIT CMS.611 Creating Video Games Related Textbooks
MIT CMS.611 Creating Video Games On The Web

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