CMS.607 From Gamer to Player: Theory and Practice of Player Research


Class Info

Focuses on the theories and methods of researching digital game players. Draws on approaches from humanities, social science, and mass communication fields to inform and inspire student research. Examines the strengths, weaknesses, and appropriate use of different data collection methods. Emphasizes familiarity with research philosophy, rules and regulations for working with human subjects. Analyzes current research on digital games and their players to inform understanding of research in practice. Students theorize and develop a player-focused study, collect data, and produce a research paper analyzing their data over the course of the term. Students taking the graduate version complete additional assignments. Limited to 20.

This class has CMS.300, and CMS.608 as prerequisites.

CMS.607 will not be offered this semester. It will be instructed by T. Harper.

This class counts for a total of 12 credits. This class counts as a HASS S.

In the Spring 2012 Subject Evaluations, CMS.607 was rated 6.4 out of 7.0. You can find more information at the CMS Subjects: Current Schedule and Full List - MIT Comparative Media Studies/Writing site.

MIT CMS.607 From Gamer to Player: Theory and Practice of Player Research Related Textbooks
MIT CMS.607 From Gamer to Player: Theory and Practice of Player Research On The Web

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