CMS.300 Introduction to Videogame Theory
Introduction to the interdisciplinary study of videogames as texts through an examination of their cultural, educational, and social functions in contemporary settings. Students play and analyze videogames while reading current research and theory from a variety of sources in the sciences, social sciences, humanities, and industry. Assignments focus on game analysis in the context of the theories discussed in class. Includes regular reading, writing, and presentation exercises. No prior programming experience required. Students taking graduate version complete additional assignments. Limited to 20.
This class has no prerequisites.
CMS.300 will not be offered this semester. It will be available in the Fall semester, and will be instructed by M. Jakobsson.
Lecture occurs 11:00 AM to 12:30 PM on Tuesdays and Thursdays in 26-168.
This class counts for a total of 12 credits. This class counts as a HASS H.
In the Fall 2015 Subject Evaluations, CMS.300 was rated 5.4 out of 7.0. You can find more information at the http://www.google.com/search?&q=MIT+%2B+CMS.300&btnG=Google+Search&inurl=https site or on the CMS.300 Stellar site.
© Copyright 2015 Yasyf Mohamedali