4.141 How to Design (almost) Anything
Introduces fundamental design principles and practices, such as seeing, sketching, storytelling, prototyping and performing, as a way to demystify design as a discipline. Taught by a diverse group of faculty, students dive deeply into design through lectures, labs, and weekly project assignments. Technique-based class intended for students without a design background enables more effective collaboration with designers and the ability to apply the foundations of design to any discipline. Additional work required of students taking graduate version.
This class has no prerequisites.
Lecture occurs 2:00 PM to 5:00 PM on Wednesdays in STUDIO.
This class counts for a total of 18 credits.
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© Copyright 2015 Yasyf Mohamedali