14.16 Strategy and Information
Advanced course in game theory provides rigorous overview of equilibrium concepts for non-cooperative games in static and dynamic settings. Covers iterated strict dominance, rationalizability, Nash equilibrium, subgame perfection, sequential, perfect and proper equilibria, the intuitive criterion, and iterated weak dominance. Applications to auctions, bargaining, and repeated games. Introduces solution concepts for cooperative games and their non-cooperative implementations, as well as matching theory.
This class has 14.01 as a prerequisite.
14.16 will not be offered this semester. It will be available in the Spring semester, and will be instructed by M. Yildiz.
This class counts for a total of 12 credits. This class counts as a HASS S.
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